More information about the Underscore mailing list

[_] Salaries and Job adverts.

Dan Fairs dan.fairs at gmail.com
Wed Jul 2 16:22:02 BST 2008

Mmm, iPhone application development. Did someone say Skillswap? ;)

(Though I appreciate that the SDK's not been out *that* long...)

On 2 Jul 2008, at 15:56, Tim Perrett wrote:

> You really need to know objective-c... the iPhone licensing states
> that you cannot run any interpreted languages or anything outside the
> apple runtime (i.e. obj-c). Cocoa is a framework more than anything,
> Objective-C is the language. In terms of using XCode, if your new to
> desktop development on mac, your probably best off playing around with
> some simple CoreData applications first of all - thats the quickest
> route as you can leverage some of the best cocoa tools. Cocoa Touch
> still uses all the stuff we have in Cocoa, so unless you know it
> first, you might struggle. It wouldn't be the simplest way to start
> lets just say that.
>
> In practice, there would be no technical reason you couldn't run a
> ruby or python et al on iPhone, you'd just need to include the VM for
> that language and run your commands through it (provided there was a
> bridging framework which there are for most of the dynamic languages).
> The main downside is that it would never get accepted into the App
> Store and you might sued, but apart from that there are no technical
> hurdles ;-)
>
> Cheers
>
> Tim
>
> On 2 Jul 2008, at 15:47, Dan Fairs wrote:
>
>> I've been playing with ObjC and Xcode a little. Is it worthwhile
>> learning Cocoa first before diving in, or just go straight for Cocoa
>> Touch?
>
>
> -- 
> underscore_ list info/archive -> http://www.under-score.org.uk/mailman/listinfo/underscore

--
Dan Fairs <dan.fairs at gmail.com> | http://www.stereoplex.com/