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[_] any chance of a skillswap about flash OOP

Jon Bennett jmbennett at gmail.com
Wed Oct 17 11:48:47 BST 2007

> to whoever is in charge of the skillswaps...
>
> any plans to do one about flash OOP?
>
> I'm starting to understand it all now but still can't grasp exactly how
> to implement a practical use - I imagine that most real-life projects
> would involve imported classes but also quite a bit of code on the main
> timeline.

I wouldn't have thought you'd want much code on the timeline though.
PixLib for instance allows designers and developers to work alongside
each other. By giving the designer a snippet of code to fire an event
on the timeline, say 'button animation finished', whatever class is
listening to it can react accordingly. this also allows the visual
aspects to change, without any code changes (provided the event is
fired).

some examples of PixLib projects
http://osflash.org/projects/pixlib/projects_made_pixlib

hth

j


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jon bennett
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