[_] OT: 3D browser games (Was: Microsoft introduces Silverlight)
Richard Davey
rich at corephp.co.uk
Wed May 2 18:17:14 BST 2007
Pete Fairhurst wrote: > Ah, it wasn't clear that you were after the computational power which access > to the 3D APIs would give you. I can see that being relevant to casual > games, i.e. things like Armadillo Run, Blast Miner, etc. Absolutely - just look at some of the awesome content on XBLA, probably only 50% of which is '3D' (in a perspective nature). Millions of people have GPUs sat in their PCs (many of which I bet own them even without choice.. i.e. embedded motherboard GPUs, or Dell boxes that just had them anyway), and they're sat idle barely fulfilling their potential, while some JavaScript framework tries its damndest to render a bloody sliding bar in the browser :) Or a provide a dragable transparent image, or similar. Like I said, SO many possibilities, utterly ignored. > I'm not deliberately being a troll here (lotta love for you, Richy!) but > moving SL online would only serve to encourage a few more dabblers, who're > too intimidated/confused by the software download to try the thing > otherwise. Again, SL would fall into the non-casual bracket because it > requires perseverance to get into and stick with. I agree, SL isn't 'casual', and you don't have to move the app itself into a web browser - but my point really was that if the plugin itself was powerful enough, if it used the system resources well or allowed acces to them, then would anyone really care if they had to 'download install run' or just 'run'? :) Take it truly into the web and access to the content via your own web site, your own apps, etc - ahh, so much easier. > *nudge* I think we may ultimately be at crossed purposes; Silverlight has > been designed as a traditional application framework for the web. I doubt > there's much to stop MS extending it to offer more diverse capabilities once > the technology begins to mature. Nor am I ignorant of the fact that, in > their perfect dream, MS wants everyone gaming on their platforms at all > times. Heh.. true. Put it this way, I just wish they had taken that step already. It's like the tip of an iceberg, which right now is just a bit too dull to be worth exploring any deeper. Mind you, if they can get users onboard with video, get that demand going, then maybe one day it will evolve. I guess by then my nephew will be 12 years old and coding (he's currently 1!) ;) Cheers, Rich -- Zend Certified Engineer http://www.corephp.co.uk "Never trust a computer you can't throw out of a window"