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[_] OT: 3D browser games (Was: Microsoft introduces Silverlight)

Richard Davey rich at corephp.co.uk
Wed May 2 17:39:52 BST 2007

Pete Fairhurst wrote:

> The terms "3D" and "casual gaming" are accutely counterpoint in my
> experience, because adding that third dimension makes games much more

I disagree, the application of 3D technology (read: 3D GPUs) does not 
have to equate to games with a 3D perspective. The two things are not 
joined at the hip and haven't been since the mid 90s. As you know, GPUs 
today are about raw grunt horse power, about shifting pixels like 
they're going out of fashion, hell even to the point of multi-GPU cards 
processing physics calculations on one and vertices on the other - and 
*nothing* truly links that raw power into the web yet, in any real form 
at all.

Which is why things like Second Life have to exist as desktop apps, when 
their very heart is online and their very content could be web driven 
(Disclaimer: I don't "play" SL, but I appreciate what is has achieved.)

If that's not a missed trick, especially given that it's a part of WPF 
already, then I don't know what is. Instead we get videos and vectors. 
Christ, wake me up when something interesting comes along. Please!

Cheers,

Rich
-- 
Zend Certified Engineer
http://www.corephp.co.uk

"Never trust a computer you can't throw out of a window"