[_] OT: 3D browser games (Was: Microsoft introduces Silverlight)
Richard Davey
rich at corephp.co.uk
Wed May 2 17:39:52 BST 2007
Pete Fairhurst wrote: > The terms "3D" and "casual gaming" are accutely counterpoint in my > experience, because adding that third dimension makes games much more I disagree, the application of 3D technology (read: 3D GPUs) does not have to equate to games with a 3D perspective. The two things are not joined at the hip and haven't been since the mid 90s. As you know, GPUs today are about raw grunt horse power, about shifting pixels like they're going out of fashion, hell even to the point of multi-GPU cards processing physics calculations on one and vertices on the other - and *nothing* truly links that raw power into the web yet, in any real form at all. Which is why things like Second Life have to exist as desktop apps, when their very heart is online and their very content could be web driven (Disclaimer: I don't "play" SL, but I appreciate what is has achieved.) If that's not a missed trick, especially given that it's a part of WPF already, then I don't know what is. Instead we get videos and vectors. Christ, wake me up when something interesting comes along. Please! Cheers, Rich -- Zend Certified Engineer http://www.corephp.co.uk "Never trust a computer you can't throw out of a window"