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[_] OT: 3D browser games (Was: Microsoft introduces Silverlight)

Pete Fairhurst pete.fairhurst at gmail.com
Wed May 2 17:20:09 BST 2007

On 02/05/07, Richard Davey <rich at corephp.co.uk> wrote:
>
> Because the web isn't just about 'applications' ? There is a
> multi-billion dollar casual gaming industry out there that is crying out
> for decent 3D support in a plugin. Flash hasn't delivered yet, Java was
> dropped from most browsers, and Silverlight will ignore it too. That's
> just one field that could have worked.


The terms "3D" and "casual gaming" are accutely counterpoint in my
experience, because adding that third dimension makes games much more
complicated.  Hence why the majority of "casual games*" are board games or
simple puzzles--because the barrier to entry is minimal.  Spend any longer
than 30 seconds introducing how a game works and it's no longer casual;
needing to explain 3D principles intrinsic to the game mean it's not simple.

* Despicable term, IMHO.

'tis foolish IMHO. The possibilities are huge.
>

For sure, but I don't share your view on applying it to casual gaming.

- Pete F.

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"Just because something doesn't do what you planned it to do doesn't
mean it's useless."

- Thomas A. Edison
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